Writing takes discipline. It can be an amazing experience, but it is one that sometimes forces you to kick yourself in the ass and make deadlines for yourself. It is a mixture of pleasure and pain. The joy of making progress can always be dulled by the pain of trying to figure out where to go next.
Alternate Lives is still happening. I'm inching along, working through the headaches and the story issues, but it is going slowly. Still, it is going, and that's what matters. Doing these projects alone can be a daunting task. When I look at what I want to get done, and what I want the game to be, and then look at all the work that I need to make that happen, it can make me sometimes give up hope. Luckily I have people in my life who push me forward. Without them I wouldn't have finished my first game. So, to them I say, thank you.
So, the latest updates to the game are on the Alternate Lives page. Obviously the game is still a ways out, and there is a lot that needs to be done on it, but it's getting closer. I'll have a better idea for the official release date once the actual writing gets done. The biggest challenge is getting the structure of the game in place. Once that happens, the rest is fairly easy, although tedious.
Right now I have the complete opening done, which is a Joanna path. I also have the Amanda path completed, and have gotten a chunk of the Marie path done as well. The hope is to get the Marie path done this week, and finally start on the final two paths, a light and dark path. I have no idea how many endings the game will have, but I'm aiming towards four full endings. (Right now there are also 4 quick death endings... but those may change as well.)
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